Part Spawner 99540e2a-7727-422c-8725-d38cc8d34126
Part Preview
Creators: 76561198014346778
RequiredAssets:
memory_slots_dif.png
memory_slots_asg.png
ps_lights_dif.png
ps_lights_asg.png
obj_interactive_spawner_nor_test1.png
part_spawner_off.obj
part_spawner_on.obj
part_spawner_r.obj
part_spawner_g.obj
Debugger.lua
BlockSpawner.lua
RequiredEffects:
JSON:
{
"uuid": "99540e2a-7727-422c-8725-d38cc8d34126",
"renderable": {
"lodList": [
{
"subMeshList": [
{
"textureList": [
"$MOD_DATA/Objects/Textures/memory_slots_dif.png",
"$MOD_DATA/Objects/Textures/memory_slots_asg.png",
"$GAME_DATA/Textures/nonor_nor.tga"
],
"material": "UVAnimDifAsgNor",
"custom": {
"uv0": {
"u": 0.0625,
"v": 0.0625
}
}
},
{
"textureList": [
"$MOD_DATA/Objects/Textures/ps_lights_dif.png",
"$MOD_DATA/Objects/Textures/ps_lights_asg.png",
"$GAME_DATA/Textures/nonor_nor.tga"
],
"material": "3PoseAnimDifAsgNor"
},
{
"textureList": [
"$CHALLENGE_DATA/Objects/Textures/interactive/obj_interactive_spawner_dif.tga",
"$CHALLENGE_DATA/Objects/Textures/interactive/obj_interactive_spawner_asg.tga",
"$MOD_DATA/Objects/Textures/obj_interactive_spawner_nor_test1.png"
],
"material": "DifAsgNor"
}
],
"mesh": "$MOD_DATA/Objects/Mesh/part_spawner_off.obj",
"pose0": "$MOD_DATA/Objects/Mesh/part_spawner_on.obj",
"pose1": "$MOD_DATA/Objects/Mesh/part_spawner_r.obj",
"pose2": "$MOD_DATA/Objects/Mesh/part_spawner_g.obj"
}
]
},
"rotationSet": "PropY",
"scripted": {
"filename": "$MOD_DATA/Scripts/BlockSpawner.lua",
"classname": "BlockSpawner"
},
"color": "9f2600",
"box": {
"x": 3,
"y": 1,
"z": 2
},
"previewRotation": [
-1,
0,
0,
0,
0,
1,
0,
1,
0
],
"density": 1250,
"physicsMaterial": "Metal",
"sticky": "-Z-Y-X+X"
} Part Details
Part Spawner
99540e2a-7727-422c-8725-d38cc8d34126
Posted: 2020-12-07 11:39:58
Updated: 2020-12-07 11:39:58
Type:
Scripted
Size:
• X: 3
• Y: 1
• Z: 2
Description: A hacked ball-spawner from challenge mode that allows you to spawn any part! Use number logic to define which part to spawn, and how to spawn it. Optionally, connect a sensor to copy a part in front of the sensor (any part). Use /console for more instructions
- Color
- 9f2600
- Density
- 1250.0
- PhysicsMaterial
- Metal
- QualityLevel
- 0
- Friction
- 1.0
- Restitution
- 0.00.0
- Collision
- Box
- RotationSet
- PropY
- Sticky
- -Z-Y-X+X
- Materials
- UVAnimDifAsgNor
3PoseAnimDifAsgNor
DifAsgNor
Languages Supported:
English: Name Desc Tags
Chinese: Name Desc
German: Name Desc Tags
Italian: Name Desc Tags
Japanese: Name Desc Tags
Russian: Name Desc Tags
Languags Missing:
links here to contribute missing language support (login required)
Survival Context:
- Stack Size
- 10
- Flammable
- NO
- Carry Item
- NO
CRAFTING
Crafting Recipies will be listed here
TRADING
Trading Deals will be listed here