Radar a053e38d-608b-4b9a-8d04-c3da2b6fdff7
Part Preview
Creators: 76561198014346778
RequiredAssets:
RadarDisplay_dif.png
RadarDisplay_asg.png
RadarGlassBlack_dif.png
RadarGlass_asg.png
White_dif.png
Glass_asg.png
UniTex2_dif.png
UniTex_asg.png
2DRadarGlassHome.obj
2DRadarGlassSwap.obj
2DRadarGlassBottom.obj
2DRadarGlassRight.obj
Debugger.lua
Color.lua
MoreMath.lua
Other.lua
VirtualButtons.lua
interactable.lua
LoadLibs.lua
Radar2D.lua
RequiredEffects:
JSON:
{
"uuid": "a053e38d-608b-4b9a-8d04-c3da2b6fdff7",
"renderable": {
"lodList": [
{
"subMeshList": [
{
"textureList": [
"$MOD_DATA/Objects/Textures/RadarDisplay_dif.png",
"$MOD_DATA/Objects/Textures/RadarDisplay_asg.png",
"$GAME_DATA/Textures/nonor_nor.tga"
],
"material": "UVAnimDifAsgNor",
"custom": {
"uv0": {
"u": 0.125,
"v": 0.125
}
}
},
{
"textureList": [
"$MOD_DATA/Objects/Textures/RadarGlassBlack_dif.png",
"$MOD_DATA/Objects/Textures/RadarGlass_asg.png",
"$GAME_DATA/Textures/nonor_nor.tga"
],
"material": "DifAsgAlphaFlip"
},
{
"textureList": [
"$MOD_DATA/Objects/Textures/White_dif.png",
"$MOD_DATA/Objects/Textures/Glass_asg.png",
"$GAME_DATA/Textures/nonor_nor.tga"
],
"material": "Glass"
},
{
"textureList": [
"$MOD_DATA/Objects/Textures/UniTex2_dif.png",
"$MOD_DATA/Objects/Textures/UniTex_asg.png",
"$GAME_DATA/Textures/nonor_nor.tga"
],
"material": "3PoseAnimDifAsgNor"
}
],
"mesh": "$MOD_DATA/Objects/Mesh/2DRadarGlassHome.obj",
"pose0": "$MOD_DATA/Objects/Mesh/2DRadarGlassSwap.obj",
"pose1": "$MOD_DATA/Objects/Mesh/2DRadarGlassBottom.obj",
"pose2": "$MOD_DATA/Objects/Mesh/2DRadarGlassRight.obj"
}
]
},
"scripted": {
"filename": "$MOD_DATA/Scripts/Orientation/Radar2D.lua",
"classname": "Radar2D"
},
"rotationSet": "PropY",
"color": "df7f00",
"density": 250,
"physicsMaterial": "Metal",
"box": {
"x": 3,
"y": 3,
"z": 1
},
"qualityLevel": 3
} Part Details
Radar
a053e38d-608b-4b9a-8d04-c3da2b6fdff7
Posted: 2020-12-07 11:39:58
Updated: 2020-12-07 11:39:58
Type:
Scripted
Size:
• X: 3
• Y: 3
• Z: 1
Description: Press E to cycle through available ranges (units = blocks x 4), CTRL+E to cycle backwards.
This will track players and tracker devices
- Color
- df7f00
- Density
- 250.0
- PhysicsMaterial
- Metal
- QualityLevel
- 3
- Friction
- 1.0
- Restitution
- 0.00.0
- Collision
- Box
- RotationSet
- PropY
- Sticky
- -X+X-Y+Y-Z+Z
- Materials
- UVAnimDifAsgNor
DifAsgAlphaFlip
Glass
3PoseAnimDifAsgNor
Languages Supported:
English: Name Desc Tags
Chinese: Name Desc
Dutch: Name Desc
German: Name Desc Tags
Italian: Name Desc Tags
Japanese: Name Desc Tags
Russian: Name Desc Tags
Languags Missing:
links here to contribute missing language support (login required)
Survival Context:
- Stack Size
- 10
- Flammable
- NO
- Carry Item
- NO
CRAFTING
Crafting Recipies will be listed here
TRADING
Trading Deals will be listed here